﻿// pch.h: 这是预编译标头文件。
// 下方列出的文件仅编译一次，提高了将来生成的生成性能。
// 这还将影响 IntelliSense 性能，包括代码完成和许多代码浏览功能。
// 但是，如果此处列出的文件中的任何一个在生成之间有更新，它们全部都将被重新编译。
// 请勿在此处添加要频繁更新的文件，这将使得性能优势无效。

#ifndef PCH_H
#define PCH_H

// 添加要在此处预编译的标头
#include "framework.h"

#include <Standard_DefineHandle.hxx> 
#include <DsgPrs_LengthPresentation.hxx> 
#include <GCPnts_TangentialDeflection.hxx> 
#include <Geom_Axis2Placement.hxx> 
#include <Geom_CartesianPoint.hxx> 
#include <Geom_Line.hxx> 
#include <Geom_Surface.hxx> 
#include <BRepTools.hxx> 
#include <BRepAdaptor_Surface.hxx> 
#include <GeomAbs_CurveType.hxx> 
#include <GeomAdaptor_Curve.hxx> 
#include <GeomTools_Curve2dSet.hxx> 
#include <gp_Vec.hxx> 
#include <Graphic3d_NameOfMaterial.hxx> 
#include <MMgt_TShared.hxx> 
#include <OSD_Environment.hxx> 
#include <Precision.hxx> 
#include <Prs3d_IsoAspect.hxx> 
#include <Prs3d_LineAspect.hxx> 
#include <Prs3d_Text.hxx> 
#include <Quantity_Factor.hxx> 
#include <Quantity_Length.hxx> 
#include <Quantity_NameOfColor.hxx> 
#include <Quantity_PhysicalQuantity.hxx> 
#include <Quantity_PlaneAngle.hxx> 
#include <Quantity_TypeOfColor.hxx> 
#include <SelectMgr_EntityOwner.hxx> 
#include <SelectMgr_SelectableObject.hxx> 
#include <SelectMgr_Selection.hxx> 
#include <SelectMgr_SelectionManager.hxx> 
#include <SelectMgr_ListOfFilter.hxx> 
#include <SelectMgr_Filter.hxx> 
#include <StdSelect_EdgeFilter.hxx> 
#include <StdSelect_ShapeTypeFilter.hxx> 
#include <Standard_Boolean.hxx> 
#include <Standard_CString.hxx> 
#include <Standard_ErrorHandler.hxx> 
#include <Standard_Integer.hxx> 
#include <Standard_IStream.hxx> 
#include <Standard_Macro.hxx> 
#include <Standard_NotImplemented.hxx> 
#include <Standard_OStream.hxx> 
#include <Standard_Real.hxx> 
#include <StdPrs_Curve.hxx> 
#include <StdPrs_Point.hxx> 
#include <StdPrs_PoleCurve.hxx> 
#include <TCollection_AsciiString.hxx> 
#include <TColgp_Array1OfPnt2d.hxx> 
#include <TColgp_HArray1OfPnt2d.hxx> 
#include <TCollection_AsciiString.hxx> 
#include <TColStd_HSequenceOfTransient.hxx> 
#include <TColStd_MapIteratorOfMapOfTransient.hxx> 
#include <TColStd_MapOfTransient.hxx> 
#include <TopExp_Explorer.hxx> 
#include <TopoDS.hxx> 
#include <TopoDS_Compound.hxx> 
#include <TopoDS_Shape.hxx> 
#include <TopoDS_Solid.hxx> 
#include <TopoDS_Vertex.hxx> 
#include <TopExp.hxx> 
#include <TopTools_HSequenceOfShape.hxx> 
#include <UnitsAPI.hxx> 
#include <V3d_View.hxx> 
#include <V3d_Viewer.hxx> 
#include <WNT_Window.hxx> 
#include <Prs3d_PointAspect.hxx> 
#include <AIS_Point.hxx> 
#include <AIS_InteractiveContext.hxx>
#include <AIS_Shape.hxx>
#include <BRep_Tool.hxx> 
#include <BRepAlgoAPI_Fuse.hxx> 
#include <BRepBuilderAPI_MakeEdge.hxx> 
#include <BRepBuilderAPI_MakeFace.hxx> 
#include <BRepBuilderAPI_MakeWire.hxx> 
#include <BRepBuilderAPI_MakeVertex.hxx> 
#include <BRepBuilderAPI_Transform.hxx> 
#include <BRepPrimAPI_MakeCone.hxx> 
#include <BRepPrimAPI_MakeRevol.hxx> 
#include <BRepFilletAPI_MakeFillet.hxx> 
#include <BRepBuilderAPI_Copy.hxx> 
#include <BRepBuilderAPI_MakePolygon.hxx> 
#include <BRepLib.hxx> 
#include <BRepOffsetAPI_MakeThickSolid.hxx> 
#include <BRepOffsetAPI_ThruSections.hxx> 
#include <BRepPrimAPI_MakeCylinder.hxx> 
#include <BRepPrimAPI_MakePrism.hxx> 
#include <BRepPrimAPI_MakeTorus.hxx> 
#include <BRepAlgoAPI_Section.hxx> 
#include <BRepPrimAPI_MakeSphere.hxx> 
#include <BRepFeat_SplitShape.hxx> 
#include <TColgp_HArray1OfPnt.hxx> 
#include <GeomAPI_Interpolate.hxx> 
#include <GC_MakeArcOfCircle.hxx> 
#include <GC_MakeSegment.hxx> 
#include <GC_MakeCircle.hxx> 
#include <GCE2d_MakeSegment.hxx> 
#include <gp.hxx> 
#include <gp_Ax1.hxx> 
#include <gp_Ax2.hxx> 
#include <gp_Ax2d.hxx> 
#include <gp_Dir.hxx> 
#include <gp_Dir2d.hxx> 
#include <gp_Pnt.hxx> 
#include <gp_Pnt2d.hxx> 
#include <gp_Trsf.hxx> 
#include <gp_Vec.hxx> 
#include <Geom_CylindricalSurface.hxx> 
#include <Geom_Plane.hxx> 
#include <Geom_Surface.hxx> 
#include <Geom_TrimmedCurve.hxx> 
#include <Geom2d_Ellipse.hxx> 
#include <Geom2d_TrimmedCurve.hxx> 
#include <TopExp_Explorer.hxx> 
#include <TopoDS.hxx> 
#include <TopoDS_Edge.hxx> 
#include <TopoDS_Face.hxx> 
#include <TopoDS_Wire.hxx> 
#include <TopoDS_Shape.hxx> 
#include <TopoDS_Compound.hxx> 
#include <GCPnts_AbscissaPoint.hxx> 
#include <BRepAdaptor_Curve.hxx> 
#include <GeomLib.hxx> 
#include <GeomConvert_CompCurveToBSplineCurve.hxx> 
#include <TopTools_ListOfShape.hxx> 
#include <TopTools_ListIteratorOfListOfShape.hxx> 
#include <TopTools_DataMapOfShapeInteger.hxx> 
#include <TopTools_DataMapOfShapeReal.hxx> 
#include <TopTools_IndexedDataMapOfShapeAddress.hxx> 
#include <V3d_PositionalLight.hxx> 
#include <V3d_DirectionalLight.hxx> 
#include <V3d_AmbientLight.hxx> 
#include <IGESControl_Controller.hxx> 
#include <IGESControl_Writer.hxx> 
#include <Interface_Static.hxx> 
#include <OpenGl_GraphicDriver.hxx> 
#include <Graphic3d_GraphicDriver.hxx>
#include <afxcontrolbars.h>
#include <afxcontrolbars.h>

#endif //PCH_H
